Beetham’s (2019) discussion of critical digital literacies really resonated with me, especially her idea that being “critical” is not just about analyzing technology, but about actively engaging with it. I found myself agreeing with this completely, as it reflects what I try to do in my own classroom.
In my multimedia classes, I am constantly encouraging students to move beyond simply using tools and toward creating, experimenting, and exploring. At this age, many students are still hesitant to push themselves, but when they do take that step, the results can be incredible. I try to highlight those moments by sharing student work and encouraging others to think more deeply about their own projects. This aligns with Beetham’s idea that critical digital literacy is not passive—it involves action, creativity, and participation.
When I reflect on my teaching practice, I can see that my students are already developing these skills in meaningful ways. They are creating art, music, and animations, experimenting with code, and collaborating with others. These are not just technical skills—they are examples of students actively engaging with digital environments and shaping their own learning experiences. I intentionally design projects that allow for this kind of exploration because I see how powerful it can be.
This also connects to my own learning. Through this course, I am realizing that digital literacy is less about simply understanding tools and more about using them in meaningful ways. I personally learn best by doing, not just by knowing. When I engage in creating or experimenting, I find that my learning is deeper, more reflective, and longer lasting. There is also a sense of pride that comes with that process, which motivates me to continue growing and applying that learning in other contexts.
Overall, Beetham’s perspective reinforced something I already value: meaningful learning happens when we actively engage with ideas and tools, not just when we understand them.
Footnote: ChatGPT was used to refine the language in the final draft. All concepts and ideas are mine.
References:
Beetham, H. (2019, April 10). Trouble with critical: Reframing critical digital literacies as real‑world interventions [Video]. YouTube.