The focus of my research over the course of the Masters of Learning and Technology (MALAT) program has focused quite heavily on mixed reality. My primary focus was on Virtual Reality (VR) with a light touch on Augmented Reality (AR)…. Continue Reading →
The Community of Inquiry (CoI) model is built upon three pillars that support the educational experience. The first pillar is the Teaching Presence which is “defined as the design, facilitation, and direction of cognitive and social processes for the purpose… Continue Reading →
I think the ideal method for defining my design challenge would be the “How Might We (HMW)?” questions discussed in the Bootcamp bootleg (2016). As I’ve started down the path of creating this digital solution I’ve gotten feedback from peers… Continue Reading →
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