I loved the idea of the Between the Chapters conversations and found them really valuable alongside Weller’s (2020) chapters. I wish more books did something like this! Connectivism, in particular, made me think about the difference between sharing information and sharing experience. Organizations have many ways to distribute information. But some knowledge comes from actually doing the work.

Working in Learning and Development within a national organization, this got me thinking about my own work. I see a real strength in the amount of experience that exists across different teams and roles. At the same time, our national reach can make it harder for those experiences to travel. I think there is an interesting tension there. How do we learn from what others have tried and what they would recreate or do differently?

The Between the Chapters conversation about Second Life also caught my attention, especially the focus on role-playing, play and experimentation. These are things I have been thinking more about in relation to experiential learning. In L&D, we can share information about what happened or what someone learned, but that is different from giving people an opportunity to work through a situation themselves. That distinction really stuck with me. Sharing information is important, especially when learning needs to reach people across a national organization, but sometimes people also need a chance to practise. Practice gives people a chance to make decisions, see what happens and reflect on the experience. It makes me think about where, within L&D, we could create more opportunities for people to practise and learn through experience.

AI Transparency Statement: I used AI to support editing, sentence structure, and clarity. The reflections and final choices are my own.

References

Weller, M. (2020). 25 years of ed tech. Athabasca University Press. https://doi.org/10.15215/aupress/9781771993050.01