A MALAT Student Blog

Tag Online learning

Dr. David Wiley (@opencontent)

When looking at Open Education Resources (OER) for a separate assignment I found the work done by Dr. David Wiley. In reading more about him I saw that his work has had numerous effects not only on the teaching aspects… Continue Reading →

Principles of Instruction

When reading through the three different theoretical positions on learning, I found that I initially gravitated toward cognitivism in that it focused on what is known and how it is learned but felt that there was something missing from my… Continue Reading →

Timeline supporting elements of gamification in education

Timeline Link Frangoul, A. (2018, March 27). Eight milestones in the development of computers and home technology. Retrieved from https://www.cnbc.com/2018/03/27/eight-milestones-in-the-development-of-computers-and-home-technology.html Jorge, C. F., & Sutton, M. J. (2017). Funification 2.0. World Journal of Science, Technology and Sustainable Development,14(2/3), 84-110. doi:10.1108/wjstsd-11-2016-0060 The… Continue Reading →

Educational Technology – New Tech, Old Ideas

Reading Reiser (2001) and Weller (2018) gives a great view into how technology has changed within the field of education and how in many ways nothing has changed but new terms have been created to discuss old ideas. The history… Continue Reading →

Technology in Education

When reading about technology in education it’s quite easy to fall down many rabbit holes as the field has grown quickly and definitely not in one direction. To say that growth is new is false in that technology has always… Continue Reading →

What does copyright really mean?

The topic of copyright is something that has so many unique elements that it becomes quite a topic of discussion in the world of academics and education. Through my time in education I learned about many of the different elements… Continue Reading →

Don’t let the technology guide you

When doing research in areas of technology it’s easy to fall into the trap of using technology first. This leads to focusing specifically on the user experience or elements of the technology rather than looking at the problems you need… Continue Reading →

Impacts of Gamification on Learning using New Technologies and Digital Learning Environments

Briefing Note Discussing the Idea of Gamification in Education Overview How do we encourage engagement and participation among learners who are using new technologies and digital learning environments? This concept is introduced in Introduction to Gamification: Foundation and Underlying Theories… Continue Reading →

Impact of Digital Learning: Access to Education for Students with Disabilities

Reflections on Readings into Online Education

With online learning growing at such a high rate, it is now something that is impossible to be ignored in education. This growth means that “33% of higher education students took at least one online course” (Blayone, Van Oostveen, Barber,… Continue Reading →

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