Instructional design models are helpful in planning and creating effective teaching experiences. Since there are so many instructional design models that have been created, it can be difficult to select an appropriate one for an instructor’s specific needs (Baturay, 2008). This blog post will examine some of the more well-known models and how they relate to my personal experience teaching in the computing field for higher...
Read MoreThis blog post is an expansion on my previous post Ideas on the Future of Ed Tech. In this post, I will discuss my prediction of the future of Ed Tech in post-secondary computer programming educational programs. Based on the creation and adoption of Ed Tech in other fields and the emergence of several technologies for computer programming, I believe that, by the year 2030, mastery-based learning will become mainstream in numerous...
Read MoreIn the course I’m taking for my MALAT, LRNT 523, Activity 6 and Assignment 3 are asking that I predict the future of Ed Tech. Since this is a broad topic, involving many disciplines and with many facets, I wanted to narrow the scope of the prediction to something I’m familiar with: the teaching of computer programming languages to post-secondary students. So in ten years from now, in the year 2030, what will learning...
Read MoreActivity 5: Articles in the Great Media Debate Article 1: Technology Has No Impact on Teaching and Learning. In this EdWeek blog post, Peter DeWitt invites Emily Davis and Brad Currie to talk about a topic that continues along the lines of the “Great Media Debate.” Davis and Currie (2019) state that many schools spend large sums of money on technology, with the hope of improving the quality of teaching. However, without the proper...
Read MoreIn my course, LRNT 523 for Assignment 1, I wanted to find someone who was an inspiration in gamification educational technology. I have chosen to look at Jane McGonigal who has an incredible life-changing story, but more on this later. Jane McGonigal has a PhD, is a professional game designer, has written two New York Times Bestselling Books, Reality is Broken and SuperBetter, and has a number of inspirational TED talks including...
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