Resources
Alnajjar, M. & Brick, B. (2017). Utilizing Computer-Assisted Vocabulary Learning Tools in English Language Teaching: Examining In-Service Teachers’ Perceptions of the Usability of Digital Flashcards. International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT), 7(1), 1-18. http://doi.org/10.4018/IJCALLT.2017010101
Al-Wasy, B. Q. (2020). The effectiveness of integrating technology in EFL/ESL writing: a meta-analysis. Interactive Technology and Smart Education, 17(4), 435–454. https://doi.org/10.1108/ITSE-03-2020-0033
Nitisakunwut, P., Hwang, G., & Chanyoo, N. (2022). Pedagogical Design Perspective of Digital Game-Based English Language Learning: An Analysis of Journal Publications From 2000 to 2021. International Journal of Online Pedagogy and Course Design (IJOPCD), 12(4), 1-28. http://doi.org/10.4018/IJOPCD.311437
Mayra C. Daniel and John E. Cowan2* (2012. )Exploring Teachers’ Use of Technology in Classrooms of Bilingual Students. Gist Education and LEarninG rEsEarch JournaL. issn 1692-5777. no. 6, novEmbEr 2012. pp. 97-110 https://files.eric.ed.gov/fulltext/EJ1062555.pdf
OECD. (2018). Trends Shaping Education Spotlight 15
Tan, D. A., Lee, B. C., Ganapathy, M., & Kasuma, S. A. (2019). Language Learning in the 21st Century: Malaysian ESL Students’ Perceptions of Kahoot!. International Journal of Virtual and Personal Learning Environments (IJVPLE), 9(2), 55-71. http://doi.org/10.4018/IJVPLE.2019070104
6 June 2024 at 11:41 am
Nice work! My own takeaway after many years working in educational technology is that your point regarding purposeful implementation is key to success. Educational systems are complex and require thoughtful technological integrations to achieve the desired outcomes.