Virtual Reality technology use in the context of healthcare is new, exciting, and, as is often the case with hyped-up tech, being used without a complete understanding of the benefits and risks. The use of immersive virtual reality (IVR) has shown great promise in distraction from pain, training for cognitive and hands-on surgical work, as well as anxiety reduction and improving provider empathy skills. It may be relatively easy to...
Read MoreThrough the readings we encountered in LRNT 524: Innovation, Design and Learning Environments, I can say with great honesty that I was pleasantly surprised to encounter themes of empathy in innovative learning design practices. In particular, Vann’s (2017) phenomenological study of how empathy impacted strategy decisions made by instructional designers for the instruction of adult learners, was refreshing and...
Read MoreFor our current course, LRNT 524, our team was tasked with completing Stanford’s d.school design thinking challenge (Stanford University Institute of Design, 2016). The d.school’s stages of Empathy, Define, Ideate, Prototype, and Test were all used in our process. Our team triad (Amanda, Christy, and Lorne) all work in very diverse contexts, yet the design process exposed a common need for our learners to build relationships and...
Read MoreIt’s our first week in LRNT524 – Innovation, Design, and Learning Environments in the RRU MALAT Program. Our first task is to review some readings on the ADDIE design model in the context of designing learning. Bates (2014) describes ADDIE thoroughly, breaking down the steps of Analysis, Design, Develop, Implement and Evaluate. ADDIE seems thorough, and aside from being noted by Bates (2014) as perhaps lacking an initial...
Read MoreFor Activity 7, we formed a team as Christy Boyce, Brandon Carson, Andrea Livingstone, David Livingstone and Michael Murray. We were tasked with reading about the ‘great media debate’ in the field of learning and technology through reading the claims of Clark (1994) and Kozma (1994) as they debate whether or not media influence learning. Our second task was to find four articles that were in stark contrast to either...
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