Developments for DLRCP

This last revision cycle brought several different changes to pieces of my DLRCP Final Proposal document.

Early on, gamification did not feel like the right fit for the theoretical framework, and somewhat complicating. Had the DLRCP and the OER that I’m proposing have some other focus than explicitly teaching games, it might have been clearer to think and write about. As it was previously, I was, in the writing, ongoing trying to clarify whether any/and/or each game reference was about the framework of gamification, or about the OER and games themselves. I persisted with gamification as the framework until the initial round of revision due to inexperience and being unwilling to make what I was perceiving to be a large change. Initial revision with my Advisor (thanks, Jordanne!) gave the permission I needed to change the framework to that of place-based learning.

Place-based learning (Gruenewald, 2014) is a better fit as a framework as all the pieces of this project relate to and can be understood in that context. I would have liked to have included some Indigenous perspective around place-based learning in the proposal itself, but found myself unsure as to what might be inappropriate use of that knowledge and worldview, and did not incorporate it in the end. The beautiful thing is that in trying to understand whether/how it would fit meant that I’ve spent the last two weeks or so reading about Indigenous issues in academia, worldviews, connection to place and research methodologies (particularly Kovach [2009], Meyer [2013], Shawanda [2020], and Simpson [2014]). It’s been a wonderful reason to have some very enlightening conversations with colleagues and friends, and has helped me uncover more understanding of my own colonial ways of thinking, and how endemic colonialization is in this culture (and our schools). I’m getting better at seeing in terms of relationship, but it is taking time. Each thing I read gives a new perspective, a better understanding and peels back another layer to reveal clearer thinking.

The unfortunate side effect is that Indigenous worldviews and sense-making continue to be erased in my own work due to my own discomfort with including it poorly.

Through conversation with Jordanne, and growing understanding of methodology, I made a shift from modified action research to that of exploratory research (Stebbins, 2001). Because of the timelines and goals in my project, I’ll not really get to go through a cycle of action research, and the project I’m building is not one that would be implemented in my own workspace, but in an adjacent one. Exploratory research, particularly innovative exploratory research keeps the focus narrow, with the purpose of creation of a product (in my case, a [hopefully] effective OER).

Finally, the methods by which I hope to do the primary research piece have shifted from survey into semi-structured interview. Survey was, after further consideration, a limiting way of gathering the kind of information that I’m after. Semi-structured interview allows for more generative conversation, hopefully mitigating my own limitations and allowing the participants to expand the data in ways that I could not have foreseen.

I’m excited about this next piece, getting into the gathering and building aspects of the project.

Cheers.

References:

Gruenewald, D. A., & Smith, G. A. (2014). Place-based education in the global age: Local diversity. Routledge.

Kovach, M. (2009). Indigenous methodologies : Characteristics, conversations, and contexts. ProQuest Ebook Central. https://ebookcentral.proquest.com/lib/ubc/detail.action?docID=4672931

Meyer, M. A. (2013). Holographic Epistemology: Native Common Sense. China Media Research, 9(2), 94–101. http://ezproxy.library.ubc.ca/login?url=https://search.ebscohost.com/login.aspx?direct=true&db=ufh&AN=88863314&site=ehost-live&scope=site

Shawanda, A. (2020). Baawaajige: Turtle Island Journal of Indigenous Health, 1(1), 37–47. https://doi.org/10.33137/tijih.v1i1.34020

Simpson, L. B. (2014). Land as pedagogy: Nishnaabeg intelligence and rebellious transformation. Decolonization: Indigeneity, Education & Society, 3(3). https://jps.library.utoronto.ca/index.php/des/article/view/22170

Stebbins, R. A. (2001). What is exploration. Exploratory research in the social sciences, (pp, 2-17). Thousand Oaks, CA: SAGE Publications, Inc.

Research Dissemination – initial thoughts

Well I’m a little late to this, but have been giving it quite a bit of thought.

I’ll be doing a Digital Learning Research Consulting Project (DLRCP) exit pathway, building an Open Education Resource (OER) grounded in place-based learning, cultural identity and games as cultural referents. In a nutshell (and as I said on Padlet), my DLRCP will be an OER aimed at teachers K-8 of playground games from different cultures and countries, initially focusing on the cultures represented in the current settling immigrants of the Kootenays. The intention of the project is that the games be taught in typical school settings so that when children come from other places, they find a cultural touchstone already there, a place to start to meet their peers, a place for emergent language and connection.

My plan is to consult with local groups (both an immigrant settlement group, our local school districts, and individuals as the research develops and am hopeful that I can leverage some of this network to share the OER on completion.

I’ve been in conversation with one of our local Superintendent of Schools, and she asked how long before it could be implemented (which is hopeful for getting it promoted as a tool in our local area).

The BC Teacher’s Federation (BCTF) has many different social justice and anti racism action groups and initiatives. There are regular professional development workshops held throughout the year, indexed to the BCTF website. My intent is to contact the BCTF to share my findings and the final project through them by late September 2021.

The idea for this project was originally conceived when I was part of an interdisciplinary, international group of artists and activists exploring how story and culture intersect with identity in youth work, how knowing our backgrounds allows us to know ourselves. I’ll be in touch with that group as my proposal is developed, and know that they will be happy to promote and share the research and the project in their circles, through Erasmus+ and Nomadways project spaces. It is through this group and local contacts that I hope to extend the OER itself into the future as a contributor library.

Really, thinking through this has been helpful. There are several groups that I’ve worked with in my capacity as a graphic recorder and illustrator that I believe will be helpful in getting the word out, and I’ve now started a list of groups and people to contact as I get closer to completion.

Still developing my ideas around the research question part. Some rough ideas:

Research question:

  • Effectiveness of place-based learning on belonging and integration in child immigrant populations through games as cultural referent (not a question yet, I realize)

Sub questions:

  • Assessment criteria for effectiveness of project in school setting (thanks Deb, for this suggestion)
  • Best practices for OER teaching materials/accessibility/clarity

 

I’m left with a couple of questions around our ethics approval, and people that we might speak to about the project. I’ve previously worked with a group in Chios, Greece, who educate child refugees (primarily from Syria) in and around refugee camps in that area. I’d love to hear their perspective on this as a method of creating community in a foreign place – and am not sure if our ethics approval covers conversations with people from other countries (if the organization will not require its own ethical review) or not.

Right now it’s all rolling around in my head, very fuzzy and ill-defined. I look forward to any feedback folks might have and welcome any recommendations.

Cheers!

LRNT 528 3-2-1 Blogpost

The timing for this course is remarkable – perfect to be taking a deeper dive into the nuts and bolts of facilitation just as the preparation for the Fall semester is ramping up.

The 3 thoughts or ideas that I have about digital facilitation are pretty practically based right now. (1) My goal is to work within a hi-flex framework, attempting to keep student need and availability at the core of my thinking, (2) finding my ‘voice’ as a digital facilitator, and (3) the desire to ensure that the teaching role (Vaughan et al., 2013) is available to be taken on by different students in different circumstances. This is the challenging one, as there are power and system pieces inherent in schooling that need to be approached to make this real.

The 2 main questions I have about digital facilitation currently are that, (1) I’m wondering about ways to create group cohesiveness within a predominantly asynchronous context. I know several ways in theory, and am interested to see how these play out in my own and my colleagues classrooms. And (2), as I’m working with first-year students who have a variety of skill levels with technology, I’m curious about how to make sure that the learning curve of learning the technology does not overshadow the learning of the content itself (Weller, 2020).

My simile about facilitation:

I’m seeing it like a garden. We (as instructors) create the soil conditions (preparing the course materials and planning) and plant the seeds (students learning). A lot of the growth happens out of our sight, but we need to believe it is happening and to look at the way the visible plant is developing to get hints at what is happening under the surface. We can control the watering (more information), the pruning (formative feedback), but we can’t control the weather (COVID, student life circumstances, etc). We can put row cover on for protection (support students through flexibility and through connections to student services) when there are adverse circumstances in students lives. We can recognize that they (students) each bring their own knowledge and background, and that even though we think we are planting carrots, a beautiful, vibrant and productive squash plant might grow.

References:

Vaughan, N., Cleveland-James, M., & Garrison, D. R. (2013). Teaching in Blended Learning Environments—Creating and Sustaining Communities of Inquiry. AU Press, Athabasca University. http://www.irrodl.org/index.php/irrodl/article/view/751
Weller, M. (2020). 25 Years of Ed Tech. Athabasca University Press. https://doi.org/10.15215/aupress/9781771993050.01

Some of Sheninger’s Pillars in Action

In my experience, the most important attributes of a leader working in digital learning environments reflect the Seven Pillars listed in  Sheninger’s Pillars of Digital Leadership (2019) primarily because of the emphasis put on communication. My workspaces have spanned private for-profit, public non-profit, and education spaces from kindergarten to post-secondary, each space having a different set of attitudes, expectations, and willingness to adopt and use technology for learning. In many cases those attitudes, etc., are based on personal biases and experiences or popular culture, not on factual study or evidence. Sheninger’s Pillars, with the inclusion of communication, public relations, branding and student engagement and learning, most comprehensively address the varying attitudes of potential users with strategies to assist stakeholders in understanding why implementation is necessary, what it can look like, and how it can positively affect users. When communication is done capably through implementation of these pillars, users are better able to connect the institutional adoption and development of digital learning spaces with their own growth and greater competency in their work or learning.

While there are two spaces in which leadership in digital learning environments is relevant for me personally, I’ve chosen to concentrate on one for the purposes of this blog post. I work for a large music festival in the summer, and last year implemented an online digital learning platform (Moodle).

The music festival was looking for a way to pre-train their 2000+ employees and volunteers before they arrive on site for the show. Everyone must undergo a mandatory safety orientation, done in previous years as workers arrive. Historically, this meant delivering the information to large groups in batches (the bulk of those 2000 people arrive over two days) and having the workers sign off on their participation. Workers participating in the safety orientation is non-negotiable as it part of the festival’s WorkSafe BC compliance. Human Resources (HR) staff was extremely stretched during the days that workers arrived, wanting to orient all employees quickly, and with less strain on HR.

As senior management, our solution was to create a Moodle shell and short Moodle course (the safety orientation) and short quiz. The link to the course was sent out with the employee or volunteer acceptance letter, with an explanation that their work at the festival was conditional on their completing and passing the online safety orientation quiz. Workers went to a link that showed a short (five minute) video, with a randomly generated five question quiz. Competency was set at mastery (all five questions answered correctly), and once completed, HR was notified that the person had completed their orientation and could be accepted to work on site.

Our initial expectation for uptake in the first year was that 30 – 40% of workers would complete the orientation ahead of time, with many returning workers expecting to do the orientation on site as they had in previous years (we had the old version of the orientation available as a back up). We were delighted to find that 89% of workers did their orientation online ahead of time through the Moodle (numbers generated by HR as part of report-out after the festival).

The festival has a very active social media presence. While the bulk of people were accessing the Moodle course, social media threads included explanations and screenshots of how to create an account and log in for the course. Dialogue was lively and engaged between potential workers and the moderators of the social media platforms, and soon we saw that potential workers were troubleshooting for each other and offering help to get each other get into Moodle.

Sheninger’s (2019) pillar of communication explains some of why our initial roll-out was a success. The HR team was actively engaged in two-way communication through a variety of different digital channels, (email, online conferencing and social media) to help workers understand the benefits (shorter processing at arrival on site) completing the orientation online had, and working with them to ensure that the experience was as barrier-free as it could be. The pillars of public relations and branding help to explain success through our ability to control the narrative somewhat (through our social media presence), avoiding negative rhetoric through good customer service, in line with our overarching customer service philosophy and inclusive community philosophical underpinnings.

The initial roll-out of the safety orientation was successful enough that other departments of our festival (Harm Reduction, Medical, and Equipment Usage) have been developing their own courses to deliver to their workers before coming to site. I’ve been working with them to ensure that the pillar of student engagement and learning is explored and implemented effectively throughout the development phase with different methods of delivering information and assessing learning.

As an organization, we will take what we learned about effective communication and build on it for this year to push the reach of this program further in hopes that our workers come to experience a more streamlined arrival to site, and better prepared to do their work.

References:

Sheninger, E. (2019, December 19). Pillars of Digital Leadership. International Center for Leadership in Education. https://leadered.com/pillars-of-digital-leadership/

Musings on Innovation

I’ve spent the last three days reading and re-reading Dron’s (2014) chapter in Online Distance Education, thinking about innovation, technology and education. It’s so tremendously rich with ideas I’d not known about previously, or had only thought about in different contexts than education technology.

Some of what keeps me going back to this chapter is the myriad of ways that we, within Western culture, use the word innovation, and the multiplicity of ways that it is used in this chapter. Merriam Webster (n.d.) defines innovation as:

  1. the introduction of something new
  2.  a new idea, method or device

While I’ve certainly used innovation in this way, it would seem that in our cultural context it means more – there’s an implication to the word that suggests technology, and useful technology.

Innovation is something we talk about regularly in my household, as my partner is a prototyper and inventor.  Our conversations about innovation and innovating often center around the use of ideas or objects, their ability to simplify and make life better in one way or another.

The Dron (2014) chapter discusses the adoption of new technologies (innovations) through several models. I investigated each of them, from Roger’s innovation diffusion theory (Rogers, 1995 as cited in Dron, 2014, p. 243) to UTAUT (Venkatesh, Morrris, Davis, & Davis, 2003, as cited in Dron, 2014, p.244) and had several conversations with my partner as we looked at what fit with our own experiences and observations. Ultimately, looking to understand educators in particular, I found  this metaphor (the image is hyperlinked to the original page):

Image of a pencil in which the parts are made analogous to educators adoption of ed tech. The hangers on don't do anything, the erasers undo what is done by the leaders, the leaders take on initial adoption and enthusiastically share their learning, the sharp ones grab the best of what the early adopters have done, the wood represents people who would use the technology if someone managed it all for them and the ferrules are the people who hand on too tightly to what they already know and do not change unless well convinced.

 

 

The pencil metaphor echoes most closely my experience of working with school populations (from K to post-secondary) as to how educators respond to new introductions of technology in the pedagogical or andragogical space.

The ferrules being the corrolary to Roger’s laggards, the leaders parallel to Roger’s innovators. The piece that this (rather un-academic) model has that is missing from the other ones is the erasers and hangers-on, who, in my experience, are as big a barrier to adoption of new technology as the ferrules. They are the architects of or the believers in the hard system, the non-responsive context. It is no wonder that, as Dron points out, adoption of new technologies and change happens most expeditiously in contexts that are tolerant of and promote diversity (Seely Brown & Duguid, 2000, as cited in Dron, 2014), as change happens in places that can entertain a variety of viewpoints.

I’d love to wrap this post up into a tidy bow, but that’s not possible yet. I want to pause with this rich chapter – to not feel rushed to have a final understanding of the richness that is in it. I’ll continue exploring other pieces, as well as digging deeper into some of the technologies that Dron (2014) discusses – some that are already defunct, and others that look promising for possible classroom work.

 

References:

Dictionary by Merriam-Webster: America’s most-trusted online dictionary. (n.d.). Retrieved December 17, 2019, from https://www.merriam-webster.com/
Dron, J. (2014). Chapter 9: Innovation and Change: Changing how we Change. In Zawacki-Richter, O. & T. Anderson (Eds.), Online distance education: Towards a research agenda. Athabasca, AB: AU Press.
The Pencil Metaphor: How Teachers Respond To Education Technology. (2014, August 28). Retrieved December 17, 2019, from TeachThought website: https://www.teachthought.com/technology/pencil-metaphor-how-teachers-respond-to-education-technology/

Understanding and Preventing Stress

Blog post created by Lisa Gates and Caroline Monsell

In Activity Two we participated in the Stanford d.School design process (2016) in partners.This experience led us to the development of a prototype for a blended online course consisting of three modules, one of which we developed into a set of lessons. Our partnership, consisting of Caroline Monsell and Lisa Gates, worked through each of the steps, learning about the individual parts of the process and each other’s student groups. 

The first steps of the design process asked us to focus on the problem, which took learning about each other’s student population and their needs through the process of empathetic design (Mattelmäki, Vaajakallio, & Koskinen, 2014). Caroline works in an Ontario municipality with a client group that spans working positions in a variety of locations, in disparate jobs (everything from public works workers to highly educated engineering staff). Her student base brought challenges in terms of use of technology; within that group are confident users and virtually non-users. Lisa’s students are all in Human Services Programs at a BC Community College. The courses that these students participate in are blended delivery or online delivery. Students come to college with different backgrounds, including students for whom English is an additional language. These students all have at least an emergent level of computer use.

Through the exercise, strong commonalities were discovered which led to the development of three separate problem statements in Step 4 (d.School, 2016):

    1.   Students are new to technology and sharing information with others for the purpose of learning or self benefit.
    2. Students are feeling overwhelmed by workload and in need of both stress management and time management skills and strategies to feel positive about their workplace, ensure attendance and take fewer sick days.
    3. Students are in need of strong interpersonal skills and conflict resolution for the purpose of collaboration and workplace competency.

We saw that each of the three problem statements could be its own module in a course, and settled on developing the second problem statement into a module to help our student groups to cope with work stress and time management.  

Through Step 5, Ideate (d.School, 2016), we determined that students would need to understand time and stress management strategies before delving deeper into interpersonal communication skills. The lesson plan of the module is here: (Please click this link to view the CANVA). Activity sequencing in the module reflects the five design principles as discussed by Merrill (2002).  Utilizing Crichton & Carter’s (2017) suggestions, meaningful play and exploration through time mapping and self assessment strategies were built in, encouraging intellectual risk taking while working autonomously and in a team to find and solve problems related to work life balance.  

Through these activities, students were encouraged to take intellectual risks. Given the different student populations, our partnership added pieces to the earlier module to focus on peer-to-peer mentoring, fostering connection and the creation of a sense of safety so that students could take risks that create engagement . This reflects the early stages of Tuckman and Jensen’s model for group development, forming and norming (Tuckman & Jensen, 1977).

Our partnership is interested in learning ways that we can:

  • Ensure that our students are taking appropriate levels of intellectual risk and are engaged throughout the process.
  • Understand and apply other lenses/theories to the work we are developing so that we are sure to make the work relevant to the students.
  • Apply this course to understand and prevent burnout at work with other audiences, in other fields.

Our partnership is interested in your thoughts moving forward. We will respond to feedback until Tuesday, December 3, 2019. Thank you for your time. **edited** – We will respond to feedback until evening PST, Wednesday, December 4, 2019. Thank you!

References:

Crichton, S. & Carter, D. (2017). Taking Making into Classrooms Toolkit. Open School/ITA

Mattelmäki, T., Vaajakallio, K., & Koskinen, I. (2014). What Happened to Empathic Design? Design Issues, 30(1), 67–77. https://doi.org/10.1162/DESI

Merrill, M. D. (2002). First principles of instruction. Educational Technology Research and Development, 50(3), 43–59. https://doi.org/10.1007/BF02505024

Tuckman, B. W., & Jensen, M. A. C. (1977). Stages of Small-Group Development Revisited. Group & Organization Studies, 2(4), 419–427. https://doi.org/10.1177/105960117700200404

Stanford University Institute of Design. (2016). A Virtual Crash Course in Design Thinking — Stanford d.school [Website]. Retrieved from https://dschool.stanford.edu/resources-collections/a-virtual-crash-course-in-design-thinking

I very much enjoyed reading Tony Bates draft chapter about Open Pedagogy as it is something I think about regularly in my work. His references to the need for a framework of maintenance and extension of existing Open Education Resources (OER) is something that comes up when looking at supporting people in the Human Services program I instruct in. My colleagues and I endeavour to keep textbook costs low and course materials widely accessible, and are familiar with the inherent challenges that this brings.

Bates (2019) discusses possible ideas for stewardship of OER in section 11.4.3 – which made me think about existing, working models, like those of the origins of the idea of ‘Open-source’ software. Though they didn’t start this way, today these are huge communities of people decentralized and distributed across the globe who contribute to the build, maintenance, development and learning commons around a single thing such as Moodle, GIMP, or Linux. People involved in these massive projects contribute their expertise in this distributed build framework, working singularly and in groups on debugging, building, tutorial creation and product support (among other things). While it may seem counter-intuitive to compare maintaining software with maintaining a set of OER, I believe that there are enough similarities to make the comparison relevant. 

Both Open Software and Open Pedagogy have evolved organically within the framework of the Internet, somewhat entwined as the philosophy of ‘Open’ (freely sharing resources in keeping with academic principles of freely sharing information) grew into the movement that it has become today. As Open Pedagogy becomes better understood and more people are reaching for free distribution and dissemination of knowledge, the time is coming to shape the building of Open Pedagogy and with that, looking at existing working models is valuable.

I think that small educational institutional settings (like the one I instruct in) have specific challenges when it comes to the development and use of Open resources. Individual subjects have smaller and smaller numbers of subject matter experts (SMEs) as the subject becomes more specialized, and many traditional SMEs don’t have computer skills or the types of Instructional Design (ID) skills needed to build and maintain a commons of information in any coherent, helpful or distributable way. 

Bates talks about consortiums, that “a consortium of teachers or institutions creating common learning materials within a broader program context, that can be shared both within and outside the consortium.” (Bates 2019, Section 11.4.5). I wonder about the ability of smaller institutions to survive and grow in this context. My own institution is small, with small class sizes – the idea of our 8 member Human Services Staff taking on the build and maintenance (even with strong student involvement) of an open knowledge repository and project/portfolio space is not realistic. Even if we were part of a larger, distributed network, this would be a challenge. Looking to central resources such as BCCampus to support us in builds of these kinds of projects is possible, but an additional time commitment for instructors who are already teaching very full course loads. 

I’m curious as to whether there are specific subjects for which it is easier to build and maintain OER that are relevant, useful and fully accessible without cost (there are always hidden costs in web hosting, domain names, and web maintenance)? What could be ways for small Colleges to partner with Universities to network in the creation of centralized Open resources for the benefit of our students and instructor edification? I’d love to hear from you as to what might work moving forward. Thank you in advance for your thoughts.

Reference:

Bates, A. W. (2019).Chapter 11.4 Open Pedagogy. In Teaching in a Digital World. 2nd ed. BC Campus.

Activity 4 – Reflections on my theoretical and pedagogical stance

Through reading Ertmer & Newby’s article Behaviourism, Cognitivism, Constructivism: Comparing critical features from an instructional design perspective, it became clear that I am working primarily from Cognitivism as my theoretical centre when teaching online and more from a Constructivism centre when teaching in the classroom.

Declaring an alignment with a particular theoretical stance for all of my work is not really possible because my work occurs in a variety of different contexts, for a variety of reasons.

I instruct and facilitate in Human Services programs, teaching primarily support strategies courses in the classroom and interpersonal communication online. The classroom work is dynamic, students have full access to each other and are encouraged to bring their own wisdom and experience to bear on the activities we do. Human Services is messy, unpredictable work, and students are given many opportunities to research, understand, discover and practice the skills that will be required in a variety of real-world scenarios (Ertmer & Newby, 2013, p. 57). The work is relational, so teaching a cut-and-dried set of procedures will not help students once they are in the work force. In order for them to be best equipped, I give them messy, ill-structured problems and as that they work individually and in groups to understand their relationship to the problem, their possible solutions, and how others might solve the problem differently, but with equal validity. Students are regularly asked to reflect on how they came to the conclusions they did, to examine personal experiences and biases that brought them to those conclusions, and the cultural context in which it all occurred (Ertmer & Newby, p. 56). Students complete their credential with practicum placements, which firmly places the learning in the realm of Constructivism.

The interpersonal communication course that I teach online has very different parameters. This is somewhat due to the constraints of the LMS (Learning Management System) we are working within, somewhat because of the constraints of working within a standardized course. There are several different instructors teaching this particular course and we endeavour to have some consistency (standardization) across all the classes and delivery methods. The constraints of the LMS make it difficult to have students practice their interpersonal skills with each other (curricular things such as eye contact, and open body language), and the institutional constraints make it difficult to introduce other applications for this practice (video conferencing software) as we are cognizant of privacy laws and student use of 3rd party applications. Within this course, I structure the environment of the course to have explanations, demonstrations and examples to guide students. We talk about how learners encode information, and work with a variety of study skills that are designed to support their learning through activating their prior information, connecting the new information to it, practicing or demonstrating this new information, and ongoing rehearsal of the information as a way of ensuring that it is encoded in memory (Ertmer & Newby, 2013, p. 52). Students are expected to demonstrate that they can apply the new information in a variety of contexts (transfer) through different assignments and class discussions in the forums. Coaching the students to use appropriate learning strategies is in line with a Cognitivism theoretical base (Ertmer & Newby, p. 52).

Due partly to the different contexts of the courses I teach and the different expectations of the courses, my role in the classroom is much more of facilitator (which I see as in line with Constructivism) and of instructor online (more in line with both Behaviourism and Cognitivism). Students in my online courses will all come away with the same set of skills and information, but the students in my face-to-face classes will come away from the course with learning that is meaningful to them.

Resources

Ertmer, P., & Newby, T. (2013). Behaviorism, Cognitivism, Constructivism: Comparing critical features from an instructional design perspectivePerformance Improvement Quarterly26(2), 43-71.