Educational Technology can be a difficult term to define. In my classes presentations many examples of Ed Tech were explored and commented on by the presenting group. Many of the Ed Tech examples that were used to illustrate the wide range of technology enabled solutions for differing problem domains within education were very advanced and utilized cutting edge technologies. Virtual Reality, Augmented Reality and other new technologies were explored and they did have great possibilities in terms of their possible uses in moving education forward. These could be loosely defined as high-tech solutions. What caught my attention was a presentation by a group that pointed out the use of their chosen ed tech was built around the concept of lo-tech; technology that did not rely upon new graphics cards or up-to-date operating systems in order to function effectively. The group chose audio as their technology – specifically podcasts; which requires minimal technological infrastructure in order to be effective.

The reality of many educational technologies is that they demand the user/student to have very modern equipment in order to take advantage of the technology’s features. In theory, this of course makes a lot of sense, but in practice, this perfect environment is not always possible. Many students do not have the personal economics or resources that allow them to own up to date computers and software. Education has many barriers already in place for many students, and technological demands add to this.